Brain Puzzle 3 Crazy Mind Level 36 Solution Walkthrough

Level 36: Step-by-Step Instructions

  1. Serve the first customer: A large man asks for a puppy but finds the first one "underfed." Feed the puppy until it becomes fat to satisfy him.
  2. Serve the second customer: A woman wants a talking parrot. The parrot offered doesn't seem to talk. Play music from the radio to get the parrot to start speaking.
  3. Serve the third customer: A young girl wants a "well-behaved" dog because the first one looks "scary." Use a hammer to transform the aggressive dog into a cute, flat-faced pug.
  4. Serve the fourth customer: A blind man wants a strong guide dog. The puppy offered is too weak. Give it a power-up to turn it into a muscular, powerful dog.
  5. Serve the fifth customer: A man with a stylish mohawk wants a puppy that matches his look. Use a hairdryer on the puppy to give it a matching hairstyle.
  6. Serve the sixth customer: A man with tattoos asks for a "unique pet." Offer him the small kitten, which he finds perfectly unique.
  7. Serve the seventh customer: A farmer needs a cat that can catch mice. Use a clock to speed up time, showing the cat successfully catching a mouse.
  8. Serve the eighth customer: A man wearing a Kermit the Frog shirt wants a frog. Since all pets are sold out, he takes the shopkeeper's assistant, who resembles a frog.
  9. Serve the ninth customer: A boy wants any kind of pet. With no animals left, give him a robot dog from under the counter.

Level 36: Notes and Precautions

  • Visual Cues: Each customer's desired pet often reflects their own physical appearance or personality.
  • Comedic Tone: The solutions are meant to be humorous and exaggerated, such as using a hammer to make a dog "cute."
  • Progressive Depletion: As you serve more customers, the shop's inventory visibly decreases until you have to resort to non-traditional "pets."

Level 36: Tips and Tricks

  • Observe the Customer: If you're unsure what to do, look at the customer's outfit or dialogue for a hint on how to transform the pet.
  • Interact with the Environment: Items like the radio, hairdryer, and clock are key to solving the puzzles for specific customers.
  • Don't overthink: The logic is cartoonish; the most direct (and often silliest) action is usually the correct one.